Video games and learning
I’ve been doing a lot of thinking lately with the work of the MacArthur digital media and learning program, and particularly the brief summation on a “new culture of learning” essayed by Douglas Thomas and John Seely Brown. In fact, the presentation I made yesterday (I’m at AAR out in San Francisco), and the paper upon which it was based, both draw heavily from Thomas and Seely Brown. Which process makes me all the more interested in this very thoughtful reflection on the new game L. A. Noire. The author is reflecting in complex and interesting ways on how learning is structured in this game. I only wish theological educators would try this kind of reflection more often!
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